Category Archives: Finished Games

A Fistful of Pasta

Game made during the Berlin Mini Game Jam A Maze Edition, April 2019.  One of the themes was “The Pasta is out of control!”.  We had the idea of making a spaghetti western themed game, in an obvious pun.  The … Continue reading

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The Quest of the Daisy Flower

Usually at the Berlin Mini Game Jam we select not one, but three themes.  The idea is that the themes should serve as inspiration, and some participants might not be very inspired by the most voted theme.  When that happens, … Continue reading

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Division by Zero

This is a game that was started at the Game Jam that took place in the Game Science Center in Berlin, in June 2016. It was in the context of the Lange Nacht der Wissenschaften (Long night of the sciences). … Continue reading

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Carrotocket Z

One of the themes of the November Mini Game Jam was “Don’t press that button”.  In the game we made, you are Captain Carrotocket, and your mission is to cross the Cabbage Belts with your beloved spaceship: The Carrotocket Z. … Continue reading

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Alley Cats

The game Michael and me made during the September 2017 Berlin Mini Game Jam.  Going in the direction “children-friendly”.  One of the themes was “masks”, so we made a game where there is a bunch of cats frolicking around while … Continue reading

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Cloud Garden

This game prototype was made at the July 2017 Berlin Mini Game Jam.  Patricia wrote the music, Michael made the graphics, and I hacked some code in Löve2D.  We formed the team “The Thin Theme Team”. The idea is to … Continue reading

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Puyo Mouse

This is a game we made at the October 2016 Berlin Mini Game Jam.  The theme was “microorganisms”.  It’s a game inspired in Puyo Puyo and Puzzle Bobble.  You command a little mouse that is trying to combat a micro-organism … Continue reading

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Duckwing vs Pirate Santa

This is a game we made during the November 2016 Berlin Mini Game Jam.  I did some more work on it during the December Mini Game Jam.  It is a simple “Boss fight” concept, with one single boss.  We reused … Continue reading

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Satan Summoning Simulator

The theme for the Global Game Jam 2016 was “Ritual”.  During the brainstorming phase, Arisa Matzanke (game design) and Alpha Rats (graphics) pitched an idea I found interesting enough, even if it’s a straight forward interpretation of the theme:  combine … Continue reading

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Threaded

This is the game we made at the Berlin Mini Game Jam October 2015.  Starting from a basic game concept from Norman Ritter, we teamed up with Denice Wagner and Tommy Friese and made this game with Löve2D.  Our description … Continue reading

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