Wamlevraw

This was a collaboration with Terry Cavanagh for a 3h minijam during the Berlin Indie Jam’10.  The theme was “Warvelmaw”, which no one had any idea what it was supposed to mean.  A quick search on google showed that it’s the final boss of some RPG game I had never heard about before.  So we took the concept of being a medieval hero slaying a big monster and tried to turn it upside down.

Terry wrote the game and made the graphics using Klik’n’play.  I provided ideas (hey, that’s a task too!), and wrote the music with a combination of Milky Tracker and SXFR.

I guess it’s not easy to understand what is going on until you play several times and connect the pieces in your head.

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