Category Archives: JamGames

Puyo Mouse

This is a game we made at the October 2016 Berlin Mini Game Jam.  The theme was “microorganisms”.  It’s a game inspired in Puyo Puyo and Puzzle Bobble.  You command a little mouse that is trying to combat a micro-organism … Continue reading

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Duckwing vs Pirate Santa

This is a game we made during the November 2016 Berlin Mini Game Jam.  I did some more work on it during the December Mini Game Jam.  It is a simple “Boss fight” concept, with one single boss.  We reused … Continue reading

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Satan Summoning Simulator

The theme for the Global Game Jam 2016 was “Ritual”.  During the brainstorming phase, Arisa Matzanke (game design) and Alpha Rats (graphics) pitched an idea I found interesting enough, even if it’s a straight forward interpretation of the theme:  combine … Continue reading

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Threaded

This is the game we made at the Berlin Mini Game Jam October 2015.  Starting from a basic game concept from Norman Ritter, we teamed up with Denice Wagner and Tommy Friese and made this game with Löve2D.  Our description … Continue reading

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ACE

This is a collaboration with Alpha Boy.  An audio-visual experience, rather than a game, even though it has a certain degree of interaction. The grid.  A sky.  The 80s. We teamed up at the Berlin Mini Jam of September 2015. … Continue reading

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Stock Option

In August 2015, I attended Join, a conference about local multiplayer games.  Gregg Tavares presented his latest project, SuperHappyFunTimes, which is a NodeJs-based module for massive multiplayer local games.  The idea is that you can run a nodejs server in … Continue reading

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Pulse

The theme for the Global Game Jam 2013 was “the sound of a heartbeat”.  Tanja Borzel had an idea for a game involving single cell beings swimming in the primordial soup, the player would synchronize the beat with other cells … Continue reading

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