Cloud Garden

This game prototype was made at the July 2017 Berlin Mini Game Jam.  Patricia wrote the music, Michael made the graphics, and I hacked some code in Löve2D.  We formed the team “The Thin Theme Team”.

The idea is to represent an alien city.  In this alien planet, buildings grow like plants.  Your job is to move the clouds so that the rain is distributed and the city develops.  It is an open ended game with no ending.



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