Monthly Archives: February 2015

Day and night

A procedurally generated platformer with 371 levels. This is the game I made together with Kirill Krysov at the Berlin Mini Game Jam on August 2014.  The theme was “Day and night”, and so is the title of the game. … Continue reading

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Löve2d utils: livecode & vector

These are two small lua utilities that I wrote myself, which I find extremely useful when I’m writing games with Löve2D.  I guess you could call them “libraries”.  I think that they could be useful to other developers, so I’ve … Continue reading

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A game of trust

This is one of those that sounded like a better idea in my mind.  There’s not much to say about this game, it’s quite self-explanatory.  It takes something like 5 minutes to play through.  Made with Löve2D.  Originally I wanted … Continue reading

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[abandoned] turnbas

This was a little experiment that I did around December 2013, according to the logs.  I was taking a break in-between projects.  I had been playing some Puzzlescript games, which I really enjoyed, and I was also trying to get … Continue reading

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Elementis

The theme for the Berlin Mini Game Jam on March 2011 was “colors”.  I teamed up with Volando and we came up with a simple design for a small strategy game that would work similar to a board game. The … Continue reading

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[abandoned] Discoveralia

This is one of the oldest projects still surviving in my disk.  The only time I’ve tried to participate in the Ludum Dare, and a huge failure.  This was back in December 2010.  Ludum Dare 19’s theme was “Discovery”, if … Continue reading

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[maintenance] renamed some old posts

I’ve always taken care to classify the posts properly by tagging them with the right category label.  At the right side of the blog you can see all the categories and how many posts are available under each one.  Single … Continue reading

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