Category Archives: Löve2d

Icemelt Run

I teamed up again with Michael at the Berlin Mini Game Jam on November 2014.  The theme was “winter is coming”.  After some brainstorming, we came up with a basic concept: A bear running around slippery ice, gathering food for … Continue reading

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Day and night

A procedurally generated platformer with 371 levels. This is the game I made together with Kirill Krysov at the Berlin Mini Game Jam on August 2014.  The theme was “Day and night”, and so is the title of the game. … Continue reading

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Löve2d utils: livecode & vector

These are two small lua utilities that I wrote myself, which I find extremely useful when I’m writing games with Löve2D.  I guess you could call them “libraries”.  I think that they could be useful to other developers, so I’ve … Continue reading

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A game of trust

This is one of those that sounded like a better idea in my mind.  There’s not much to say about this game, it’s quite self-explanatory.  It takes something like 5 minutes to play through.  Made with Löve2D.  Originally I wanted … Continue reading

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[abandoned] turnbas

This was a little experiment that I did around December 2013, according to the logs.  I was taking a break in-between projects.  I had been playing some Puzzlescript games, which I really enjoyed, and I was also trying to get … Continue reading

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Camel Race

This is a game we made at the Berlin Mini Game Jam on July 2014, which took place in the offices of GameDuell.  We were a bigger team than usual this time: Birgit Pohl, Kieran Turan, Andrej Svenke, Iwan Gabovitch … Continue reading

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Oktojam

This is a little music toy for Android that we made at the Berlin Mini Game Jam on October 2014.  As usual, I coded it in Löve2D (the Android version).  The developer team was formed by Desiree Ludewig, Max Heyder, … Continue reading

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